64Bit Version for AndEngine

I got the the "build.sh" running and rebuild the native files. I uploaded the updated AndEngine which includes the 64bit native .so files to my github account.

AndEngine:

https://github.com/jonnyright/AndEngine

AndEngine Box2D extension:

https://github.com/jonnyright/AndEnginePhysicsBox2DExtension


Andengine libandengine.so file contains just 2 classes GLES20Fix and BufferUtils , here they are. Here are java classes GLES20Fix.java and BufferUtils.java which call classes from libandengine.so. As you can see from java source code and comments C-classes contains workarounds for system bugs 11078, 16941, 8931 which were in Android 2.2 (froyo), Android 3.0 (honeycomb) and Android 3.2 (honeycomb_mr2).

So, if you don't support android 2.x and 3.x devices you should just delete all libandengine.so files from your project. We did so with our project about year ago, everything works ok.