64Bit Version for AndEngine
I got the the "build.sh" running and rebuild the native files. I uploaded the updated AndEngine which includes the 64bit native .so files to my github account.
AndEngine:
https://github.com/jonnyright/AndEngine
AndEngine Box2D extension:
https://github.com/jonnyright/AndEnginePhysicsBox2DExtension
Andengine libandengine.so
file contains just 2 classes GLES20Fix
and BufferUtils
, here they are. Here are java classes GLES20Fix.java and BufferUtils.java which call classes from libandengine.so
. As you can see from java source code and comments C-classes contains workarounds for system bugs 11078, 16941, 8931 which were in Android 2.2 (froyo), Android 3.0 (honeycomb) and Android 3.2 (honeycomb_mr2).
So, if you don't support android 2.x and 3.x devices you should just delete all libandengine.so
files from your project. We did so with our project about year ago, everything works ok.