add force unity code example
Example 1: Rigidbody.addforce
using UnityEngine;public class ExampleClass : MonoBehaviour
{
public float thrust = 1.0f;
public Rigidbody rb; void Start()
{
rb = GetComponent<Rigidbody>();
rb.AddForce(0, 0, thrust, ForceMode.Impulse);
}
}
Example 2: unity how to add force
public Rigidbody rb;
if(Input.GetKey(KeyCode.W))
{
rb.AddForce(100, 0, 0);
}
Example 3: how to make rb.addforce 2d
public Rigidbody rb;
public float SpeedX = 0.1f;
public float SpeedY = 0.5f;
rb.AddForce(new Vector2(SpeedX, SpeedY));
Example 4: unity rigidbody addforce
rb = GetComponent<Rigidbody>();
rb.AddForce(new Vector3(1.5f,1.5f,1.5f));
Example 5: rb.addforce c#
rb.AddForce(0, 0, 5 * Time.deltaTime);
Example 6: how to add a force to an object unity
private Rigidbody2D rb;
public Vector2 direction;
public float force;
void Start()
{
rb = GetComponent<Rigidbody2D>();
rb.AddForce(direction * force, ForceMode2D.Impulse);
}