Android Don't dismiss AlertDialog after clicking PositiveButton
After looking at @Little Child solution, I try to make this. Let us know if this works for you.
AlertDialog.Builder sayWindows = new AlertDialog.Builder(
MapActivity.this);
final EditText saySomething = new EditText(MapActivity.this);
sayWindows.setPositiveButton("ok", null);
sayWindows.setNegativeButton("cancel", null);
sayWindows.setAdapter(listWords, null);
sayWindows.setView(saySomething);
final AlertDialog mAlertDialog = sayWindows.create();
mAlertDialog.setOnShowListener(new DialogInterface.OnShowListener() {
@Override
public void onShow(DialogInterface dialog) {
Button b = mAlertDialog.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
// TODO Do something
say = userName + " Says: "+saySomething.getText();
showPosition.setText(say);
}
});
}
});
mAlertDialog.show();
based on the most voted answer for How to prevent a dialog from closing when a button is clicked
final AlertDialog d = new AlertDialog.Builder(context)
.setView(v)
.setTitle(R.string.my_title)
.setPositiveButton(android.R.string.ok, null) //Set to null. We override the onclick
.setNegativeButton(android.R.string.cancel, null)
.create();
d.setOnShowListener(new DialogInterface.OnShowListener() {
@Override
public void onShow(DialogInterface dialog) {
Button b = d.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
// TODO Do something
}
});
}
});
I believe you need to override the positive button's handler. Add your logic to dismiss the dialog when a certain condition is met.
Even Simpler:
final AlertDialog alertDialog = new AlertDialog.Builder(context).setView(v)
.setPositiveButton(android.R.string.ok, null)
.setNegativeButton(android.R.string.cancel, null)
.show();
Button b = alertDialog.getButton(AlertDialog.BUTTON_POSITIVE);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
//Do Your thing
}
});