Android N change language programmatically
Changing locale programatically in Android app is quite a pain. I have spent lot of time to find working solution, that currently works in production.
You need to override context in every Activity
but also in your Application
class, otherwise you will end up with mixed languages in ui.
So here is mine solution which works up to API 29:
Subclass your MainApplication
class from:
abstract class LocalApplication : Application() {
override fun attachBaseContext(base: Context) {
super.attachBaseContext(
base.toLangIfDiff(
PreferenceManager
.getDefaultSharedPreferences(base)
.getString("langPref", "sys")!!
)
)
}
}
Also every Activity
from:
abstract class LocalActivity : AppCompatActivity() {
override fun attachBaseContext(newBase: Context) {
super.attachBaseContext(
PreferenceManager
.getDefaultSharedPreferences(base)
.getString("langPref", "sys")!!
)
}
override fun applyOverrideConfiguration(overrideConfiguration: Configuration) {
super.applyOverrideConfiguration(baseContext.resources.configuration)
}
}
Add LocaleExt.kt
with next extension functions:
const val SYSTEM_LANG = "sys"
const val ZH_LANG = "zh"
const val SIMPLIFIED_CHINESE_SUFFIX = "rCN"
private fun Context.isAppLangDiff(prefLang: String): Boolean {
val appConfig: Configuration = this.resources.configuration
val sysConfig: Configuration = Resources.getSystem().configuration
val appLang: String = appConfig.localeCompat.language
val sysLang: String = sysConfig.localeCompat.language
return if (SYSTEM_LANG == prefLang) {
appLang != sysLang
} else {
appLang != prefLang
|| ZH_LANG == prefLang
}
}
fun Context.toLangIfDiff(lang: String): Context =
if (this.isAppLangDiff(lang)) {
this.toLang(lang)
} else {
this
}
@Suppress("DEPRECATION")
fun Context.toLang(toLang: String): Context {
val config = Configuration()
val toLocale = langToLocale(toLang)
Locale.setDefault(toLocale)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
config.setLocale(toLocale)
val localeList = LocaleList(toLocale)
LocaleList.setDefault(localeList)
config.setLocales(localeList)
} else {
config.locale = toLocale
}
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
config.setLayoutDirection(toLocale)
this.createConfigurationContext(config)
} else {
this.resources.updateConfiguration(config, this.resources.displayMetrics)
this
}
}
/**
* @param toLang - two character representation of language, could be "sys" - which represents system's locale
*/
fun langToLocale(toLang: String): Locale =
when {
toLang == SYSTEM_LANG ->
Resources.getSystem().configuration.localeCompat
toLang.contains(ZH_LANG) -> when {
toLang.contains(SIMPLIFIED_CHINESE_SUFFIX) ->
Locale.SIMPLIFIED_CHINESE
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N ->
Locale(ZH_LANG, "Hant")
else ->
Locale.TRADITIONAL_CHINESE
}
else -> Locale(toLang)
}
@Suppress("DEPRECATION")
private val Configuration.localeCompat: Locale
get() = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
this.locales.get(0)
} else {
this.locale
}
Add to your res/values/arrays.xml
your supported languages in array:
<string-array name="lang_values" translatable="false">
<item>sys</item> <!-- System default -->
<item>ar</item>
<item>de</item>
<item>en</item>
<item>es</item>
<item>fa</item>
...
<item>zh</item> <!-- Traditional Chinese -->
<item>zh-rCN</item> <!-- Simplified Chinese -->
</string-array>
Here is key points:
- Use
config.setLayoutDirection(toLocale);
to change layout direction when you use RTL locales like Arabic, Persian, etc. "sys"
in the code is a value that means "inherit system default language".- Here "langPref" is a key of preference where you put user current language.
- There is no need to recreate the context if it already uses needed locale.
- There is no need for
ContextWraper
as posted here, just set new context returned fromcreateConfigurationContext
as baseContext - This is very important! When you call
createConfigurationContext
you should pass configuration crated from scratch and only withLocale
property set. There shouldn't be any other property set to this configuration. Because if we set some other properties for this config (orientation for example), we override that property forever, and our context no longer change this orientation property even if we rotate the screen. - It is not enough only to
recreate
activity when user selects a different language, because applicationContext will remain with old locale and it could provide unexpected behaviour. So listen to preference change and restart whole application task instead:
fun Context.recreateTask() {
this.packageManager
.getLaunchIntentForPackage(context.packageName)
?.let { intent ->
val restartIntent = Intent.makeRestartActivityTask(intent.component)
this.startActivity(restartIntent)
Runtime.getRuntime().exit(0)
}
}
Inspired by various codes (i.e: our Stackoverflow team (shout out people)), I had produced a much simpler version. The ContextWrapper
extension is unnecessary.
First let's say you have 2 buttons for 2 languages, EN and KH. In the onClick for the buttons save the language code into SharedPreferences
, then call the activity recreate()
method.
Example:
@Override
public void onClick(View v) {
switch(v.getId()) {
case R.id.btn_lang_en:
//save "en" to SharedPref here
break;
case R.id.btn_lang_kh:
//save "kh" to SharedPref here
break;
default:
break;
}
getActivity().recreate();
}
Then create a static method that returns ContextWrapper
, perhaps in a Utils class (coz that's what I did, lul).
public static ContextWrapper changeLang(Context context, String lang_code){
Locale sysLocale;
Resources rs = context.getResources();
Configuration config = rs.getConfiguration();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
sysLocale = config.getLocales().get(0);
} else {
sysLocale = config.locale;
}
if (!lang_code.equals("") && !sysLocale.getLanguage().equals(lang_code)) {
Locale locale = new Locale(lang_code);
Locale.setDefault(locale);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
config.setLocale(locale);
} else {
config.locale = locale;
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
context = context.createConfigurationContext(config);
} else {
context.getResources().updateConfiguration(config, context.getResources().getDisplayMetrics());
}
}
return new ContextWrapper(context);
}
Finally, load the language code from SharedPreferences
in ALL ACTIVITY'S attachBaseContext(Context newBase)
method.
@Override
protected void attachBaseContext(Context newBase) {
String lang_code = "en"; //load it from SharedPref
Context context = Utils.changeLang(newBase, lang_code);
super.attachBaseContext(context);
}
BONUS: To save palm sweat on keyboard, I created a LangSupportBaseActivity
class that extends the Activity
and use the last chunk of code there. And I have all other activities extends LangSupportBaseActivity
.
Example:
public class LangSupportBaseActivity extends Activity{
...blab blab blab so on and so forth lines of neccessary code
@Override
protected void attachBaseContext(Context newBase) {
String lang_code = "en"; //load it from SharedPref
Context context = Utils.changeLang(newBase, lang_code);
super.attachBaseContext(context);
}
}
public class HomeActivity extends LangSupportBaseActivity{
...blab blab blab
}
Ok. Finally i managed to find a solution.
First you should know that in 25 API Resources.updateConfiguration(...)
is deprecated. So instead you can do something like this:
1) You need to create your own ContextWrapper that will override all configuration params in baseContext. For example this is mine ContextWrapper that changes Locale correctly. Pay attention on context.createConfigurationContext(configuration)
method.
public class ContextWrapper extends android.content.ContextWrapper {
public ContextWrapper(Context base) {
super(base);
}
public static ContextWrapper wrap(Context context, Locale newLocale) {
Resources res = context.getResources();
Configuration configuration = res.getConfiguration();
if (BuildUtils.isAtLeast24Api()) {
configuration.setLocale(newLocale);
LocaleList localeList = new LocaleList(newLocale);
LocaleList.setDefault(localeList);
configuration.setLocales(localeList);
context = context.createConfigurationContext(configuration);
} else if (BuildUtils.isAtLeast17Api()) {
configuration.setLocale(newLocale);
context = context.createConfigurationContext(configuration);
} else {
configuration.locale = newLocale;
res.updateConfiguration(configuration, res.getDisplayMetrics());
}
return new ContextWrapper(context);
}
}
2) Here's what you should do in your BaseActivity:
@Override
protected void attachBaseContext(Context newBase) {
Locale newLocale;
// .. create or get your new Locale object here.
Context context = ContextWrapper.wrap(newBase, newLocale);
super.attachBaseContext(context);
}
Note:
Remember to recreate your activity if you want to change Locale in your App somewhere. You can override any configuration you want using this solution.
Since Android 7.0+ some parts of my app didn't change their language anymore. Even with the new methods proposed above. Updating of both application and activity context helped me. Here is a Kotlin example of Activity subclass overrides:
private fun setApplicationLanguage(newLanguage: String) {
val activityRes = resources
val activityConf = activityRes.configuration
val newLocale = Locale(newLanguage)
activityConf.setLocale(newLocale)
activityRes.updateConfiguration(activityConf, activityRes.displayMetrics)
val applicationRes = applicationContext.resources
val applicationConf = applicationRes.configuration
applicationConf.setLocale(newLocale)
applicationRes.updateConfiguration(applicationConf,
applicationRes.displayMetrics)
}
override fun attachBaseContext(newBase: Context?) {
super.attachBaseContext(newBase)
setApplicationLanguage("fa");
}
Note: updateConfiguration is deprecated but anyway, createConfigurationContext for each Activity, left some strings unchanged.