Angular Animation For Dynamically Changing Height
You can achieve something similar with a bit of css and js:
Solution:
component.ts
import { Component, OnChanges, ViewChild, Input } from '@angular/core';
@Component({
selector: 'app-exandable',
templateUrl: './exandable.component.html',
styleUrls: ['./exandable.component.css']
})
export class ExandableComponent implements OnChanges {
@Input()
src;
@ViewChild('expandable')
expandable;
ngOnChanges() {
this.updateHeight();
}
updateHeight(delay = 0) {
const el = this.expandable.nativeElement;
setTimeout(() => {
const prevHeight = el.style.height;
el.style.height = 'auto';
const newHeight = el.scrollHeight + 'px';
el.style.height = prevHeight;
setTimeout(() => {
el.style.height = newHeight;
}, 50);
}, delay);
}
}
css
.expandable {
transition: height 0.2s ease-in-out;
overflow: auto;
}
Code:
https://stackblitz.com/edit/angular-il71da
Transitions and unfixed sizes (fit-content, max-content, etc..) do not communicate well.
Here's a sample of hack for this case:
animations: [
trigger('openCloseAnimation', [
state('open', style({ maxHeight: '100px', overflow: 'auto' })),
state('closed', style({ maxHeight: '60px' })),
transition('* => closed', animate('0.2s')),
transition('* => open', animate('0.5s')),
]),
],
With MaxHeight, your div/container dont will exceed more than 'max-content', but will behave with 'fit-content'.
I've written a component that smoothly animates the height of projected content if that content changes. It's used like this:
<smooth-height [trigger]="content">
{{content}}
</smooth-height>
Here's a stackblitz: https://stackblitz.com/edit/angular4-kugxw7
This is the component:
import {ElementRef, HostBinding, Component, Input, OnChanges} from '@angular/core';
import {animate, style, transition, trigger} from "@angular/animations";
@Component({
selector: 'smooth-height',
template: `
<ng-content></ng-content>
`,
styles: [`
:host {
display: block;
overflow: hidden;
}
`],
animations: [
trigger('grow', [
transition('void <=> *', []),
transition('* <=> *', [
style({height: '{{startHeight}}px', opacity: 0}),
animate('.5s ease'),
], {params: {startHeight: 0}})
])
]
})
export class SmoothHeightComponent implements OnChanges {
@Input()
trigger: any;
startHeight: number;
@HostBinding('@grow') grow: any;
constructor(private element: ElementRef) {}
ngOnChanges(){
this.startHeight = this.element.nativeElement.clientHeight;
this.grow = {
value: this.trigger,
params: {startHeight: this.startHeight}
};
}
}
I made a directive based on @MartinCremer answer. I think using a directive makes more sense since by doing that, you also should add the animation to your parent component (and it's close the standard way of adding animations).
So inside my animations.ts
file. I've added the animation:
export const smoothHeight = trigger('grow', [
transition('void <=> *', []),
transition('* <=> *', [style({ height: '{{startHeight}}px', opacity: 0 }), animate('.5s ease')], {
params: { startHeight: 0 }
})
]);
then you should add this animation to your parent component (the component that you want to use the animation inside it):
import { smoothHeight } from '@app/animations';
@Component({
selector: 'app-parent',
templateUrl: './parent.component.html',
styleUrls: ['./parent.component.scss'],
animations: [smoothHeight]
})
And here is the directive which is really close to the component of @MartinCremer:
import { Directive, OnChanges, Input, HostBinding, ElementRef } from '@angular/core';
@Directive({
selector: '[smoothHeight]',
host: { '[style.display]': '"block"', '[style.overflow]': '"hidden"' }
})
export class SmoothHeightAnimDirective implements OnChanges {
@Input()
smoothHeight;
pulse: boolean;
startHeight: number;
constructor(private element: ElementRef) {}
@HostBinding('@grow')
get grow() {
return { value: this.pulse, params: { startHeight: this.startHeight } };
}
setStartHeight() {
this.startHeight = this.element.nativeElement.clientHeight;
}
ngOnChanges(changes) {
this.setStartHeight();
this.pulse = !this.pulse;
}
}
Finally inside parent.component.html
use the directive:
<div [smoothHeight]="yourAnimationIndicator">
// any html content goes here
</div>
Just replace yourAnimationIndicator
with the variable that the animation should trigger on change of its value.