Applying delay between iterations of javascript for loop

for(i = 1; i < badge_arr.length; i++){
    (function(i){
        setTimeout(function(){
            responseStr += badge_arr[i];
            //Create growl notification
            //badge info echoed back will be of the form 
            //Earned badge: name: description: imgSource
            var badge_info = badge_arr[i].split(':');
            var title = 'NEW BADGE UNLOCKED';
            var text = 'You just unlocked the badge '+badge_info[0] +
                       ': '+badge_info[1];
            var img = badge_info[2];
            createGrowl(title, text, img);
        }, 1000 * i);
    }(i));
}

Illustration:

for(i = 1; i <= 8; i++){
    (function(i){
        setTimeout(function(){
            document.body.innerHTML += i + "<br/>"
        }, 1000 * i);
    }(i));
} 


I prefer to use self-invoking function that receives a number of iterations:

(function loop(i) {          
   setTimeout(function () {   

      console.log('hello world'); // your code

      if (--i) loop(i); // iteration counter
   }, 5000) // delay
})(10); // iterations count