Are the attack speeds of weapons offset by their damage output?
Here's a small exmaple of how DPS works in Skyrim. The DPS if smithed row shows how DPS will change if all weapons get the same smithing bonus damage of 46 (smithing gives a flat increase to damage instead of scaling to base damage)
Weapon Damage Speed DPS DPS if smithed
Deadric sword 14 1 14 60
Deadric greatsword 24 0.7 16.8 49
Deadric warhammer 27 0.6 16.2 43.8
Deadric battleaxe 25 0.7 17.5 49.7
Deadric dagger 11 1.3 14.3 74.1
As you can see, the weapons are more or less balanced without smithing, but with smithing speed wins over base damage every time. I'd recommend one-handed weapons unless you're not interested in smithing or not obsessed with having the biggest numbers.
Here's some numbers with +12 weapon damage (requires ~130 smithing skill and the smithing perk).
Weapon Damage Speed DPS DPS@+12damage OnePowerAttack@+12
Deadric sword 14 1 14 26 52
Deadric greatsword 24 0.7 16.8 25.2 72
Deadric warhammer 27 0.6 16.2 23.4 78
Deadric battle axe 25 0.7 17.5 25.9 74
Deadric dagger 11 1.3 14.3 29.9 46
If you just want to stand there slashing (and if reach isn't an issue), dagger wins. Dagger is also good for rapidly applying weapon enchantments. And it is the sneak attack weapon of choice.
If you want to do a double critical charge attack, then you should use a two hander.