bfs c code example
Example 1: BFS AND DFS IN C
int n;
int adj[MAX][MAX];
int state[MAX];
void create_graph();
void BF_Traversal();
void BFS(int v);
int queue[MAX], front = -1,rear = -1;
void insert_queue(int vertex);
int delete_queue();
int isEmpty_queue();
int main()
{
create_graph();
BF_Traversal();
return 0;
}
void BF_Traversal()
{
int v;
for(v=0; v<n; v++)
state[v] = initial;
printf("Enter Start Vertex for BFS: \n");
scanf("%d", &v);
BFS(v);
}
void BFS(int v)
{
int i;
insert_queue(v);
state[v] = waiting;
while(!isEmpty_queue())
{
v = delete_queue( );
printf("%d ",v);
state[v] = visited;
for(i=0; i<n; i++)
{
if(adj[v][i] == 1 && state[i] == initial)
{
insert_queue(i);
state[i] = waiting;
}
}
}
printf("\n");
}
void insert_queue(int vertex)
{
if(rear == MAX-1)
printf("Queue Overflow\n");
else
{
if(front == -1)
front = 0;
rear = rear+1;
queue[rear] = vertex ;
}
}
int isEmpty_queue()
{
if(front == -1 || front > rear)
return 1;
else
return 0;
}
int delete_queue()
{
int delete_item;
if(front == -1 || front > rear)
{
printf("Queue Underflow\n");
exit(1);
}
delete_item = queue[front];
front = front+1;
return delete_item;
}
void create_graph()
{
int count,max_edge,origin,destin;
printf("Enter number of vertices : ");
scanf("%d",&n);
max_edge = n*(n-1);
for(count=1; count<=max_edge; count++)
{
printf("Enter edge %d( -1 -1 to quit ) : ",count);
scanf("%d %d",&origin,&destin);
if((origin == -1) && (destin == -1))
break;
if(origin>=n || destin>=n || origin<0 || destin<0)
{
printf("Invalid edge!\n");
count--;
}
else
{
adj[origin][destin] = 1;
}
}
}
Example 2: BFS c
// BFS algorithm in C
struct queue {
int items[SIZE];
int front;
int rear;
};
struct queue* createQueue();
void enqueue(struct queue* q, int);
int dequeue(struct queue* q);
void display(struct queue* q);
int isEmpty(struct queue* q);
void printQueue(struct queue* q);
struct node {
int vertex;
struct node* next;
};
struct node* createNode(int);
struct Graph {
int numVertices;
struct node** adjLists;
int* visited;
};
// BFS algorithm
void bfs(struct Graph* graph, int startVertex) {
struct queue* q = createQueue();
graph->visited[startVertex] = 1;
enqueue(q, startVertex);
while (!isEmpty(q)) {
printQueue(q);
int currentVertex = dequeue(q);
printf("Visited %d\n", currentVertex);
struct node* temp = graph->adjLists[currentVertex];
while (temp) {
int adjVertex = temp->vertex;
if (graph->visited[adjVertex] == 0) {
graph->visited[adjVertex] = 1;
enqueue(q, adjVertex);
}
temp = temp->next;
}
}
}
// Creating a node
struct node* createNode(int v) {
struct node* newNode = malloc(sizeof(struct node));
newNode->vertex = v;
newNode->next = NULL;
return newNode;
}
// Creating a graph
struct Graph* createGraph(int vertices) {
struct Graph* graph = malloc(sizeof(struct Graph));
graph->numVertices = vertices;
graph->adjLists = malloc(vertices * sizeof(struct node*));
graph->visited = malloc(vertices * sizeof(int));
int i;
for (i = 0; i < vertices; i++) {
graph->adjLists[i] = NULL;
graph->visited[i] = 0;
}
return graph;
}
// Add edge
void addEdge(struct Graph* graph, int src, int dest) {
// Add edge from src to dest
struct node* newNode = createNode(dest);
newNode->next = graph->adjLists[src];
graph->adjLists[src] = newNode;
// Add edge from dest to src
newNode = createNode(src);
newNode->next = graph->adjLists[dest];
graph->adjLists[dest] = newNode;
}
// Create a queue
struct queue* createQueue() {
struct queue* q = malloc(sizeof(struct queue));
q->front = -1;
q->rear = -1;
return q;
}
// Check if the queue is empty
int isEmpty(struct queue* q) {
if (q->rear == -1)
return 1;
else
return 0;
}
// Adding elements into queue
void enqueue(struct queue* q, int value) {
if (q->rear == SIZE - 1)
printf("\nQueue is Full!!");
else {
if (q->front == -1)
q->front = 0;
q->rear++;
q->items[q->rear] = value;
}
}
// Removing elements from queue
int dequeue(struct queue* q) {
int item;
if (isEmpty(q)) {
printf("Queue is empty");
item = -1;
} else {
item = q->items[q->front];
q->front++;
if (q->front > q->rear) {
printf("Resetting queue ");
q->front = q->rear = -1;
}
}
return item;
}
// Print the queue
void printQueue(struct queue* q) {
int i = q->front;
if (isEmpty(q)) {
printf("Queue is empty");
} else {
printf("\nQueue contains \n");
for (i = q->front; i < q->rear + 1; i++) {
printf("%d ", q->items[i]);
}
}
}
int main() {
struct Graph* graph = createGraph(6);
addEdge(graph, 0, 1);
addEdge(graph, 0, 2);
addEdge(graph, 1, 2);
addEdge(graph, 1, 4);
addEdge(graph, 1, 3);
addEdge(graph, 2, 4);
addEdge(graph, 3, 4);
bfs(graph, 0);
return 0;
}