C# generics usercontrol
This works
public class Control1<T> : UserControl { ... }
public class Control2 : Control1<double> { ... }
public class Control3 : Control2 { ... }
had read it here:
Generic User Controls?
Sounds much like what we do in our project.
There's a base class that is generic:
public partial class controlItemList<TBaseItem, TBaseItemCollection> : UserControl, IUIDispatcher
where TBaseItem : new()
where TBaseItemCollection : IItemCollection<TBaseItem>
Then for each use we define a non-generic version (which still couldn't be used by designer):
public class controlMessagesNonGenericParent : controlItemList<MailItem, MailItemCollection>
{
}
... and then we have derived controls that could be used in designer:
public partial class controlMessages : controlMessagesNonGenericParent
{
...
}