C++ signal to QML slot in Qt
I think it would be best if you check this tutorial:
http://doc.qt.io/qt-4.8/qtbinding.html
especially this section:
http://doc.qt.io/qt-4.8/qtbinding.html#receiving-signals
I think your mistake in this case might either be that you didn't declare it as a slot or you didn't make it invocable. Both options are explained in the Qt Tutorial.
Also, you need to use a QVariant in order to exchange data between C++ and QML. You can also register types, e.g. Widgets and stuff, so that you can use them in QML as a "native" type like a rectangle. In most cases this is not recommended, except if you need some certain extern class or some data that you cannot display otherwise in your QML Interface.
The reason for the QVariant is the Script based approach of QML. The QVariant basically contains your data and a desription of the data type, so that the QML knows how to handle it properly. That's why you have to specify the parameter in QML with String, int etc.. But the original data exchange with C++ remains a QVariant
I have used the qmlRegisterType before, but it is a very inconvenient Solution for simple data types. It is rather used for more complex data, such as custom Widgets, Canvas or Video elements that QML does not natively support or extended QStandardItemModels
. It is a more convenient way to exchange data between QML and C++ and does not need Signals or Slots in first instance, because the QStandardItemModel updates the GUI automatically. For using the QStandardItemModel you need to register the Type with qmlRegisterType.. . The Model can then be used in Model based Views such as the ListView etc.
I attached a tutorial for this topic, it describes how to use the QListModel.
http://doc.qt.io/qt-4.8/qdeclarativemodels.html
For those who also stumbled upon this question, I want to say that Everything is much simpler. You just need the signal from C++ to have QVariant
arguments. For example:
QObject::connect(&recipient, SIGNAL(resTalk(QVariant)), engine.rootObjects().at(0)->findChild<QObject*>("winSettings"),
SLOT(showWithErrorNetwork(QVariant)));
My signal is declared like this:
signals:
void resTalk(QVariant res);
So I'm calling the signal:
emit resTalk(true); //For more complex types, use 'emit yourSignal(QVariant(yourArg))'
And here is the slot I have in QML:
function showWithErrorNetwork(isNoError=false) {
if(!isNoError) {
visible = true
warningText.text = "Network error. Check the data."
warningText.visible = true
}
}
You should use Connections in this case (maybe it's the only way to connect).
Put your object myObj to QML file by
setContextProperty
qmlVectorForm->rootContext()->setContextProperty("YourObject", myOb);
Your signal is
finishedGatheringDataForItem(QString signalString)
In QML file, add Connectios likes below:
Connections { target: YourObject onFinishedGatheringDataForItem: { qmlString = signalString } }