c# unity InputField OnTextChanged code example
Example: unity inputfield onvaluechanged
//public UI.InputField.OnChangeEvent onValueChanged;
//Accessor to the OnChangeEvent.
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour
{
public InputField mainInputField;
public void Start()
{
//Adds a listener to the main input field and invokes a method when the value changes.
mainInputField.onValueChanged.AddListener(delegate {ValueChangeCheck(); });
}
// Invoked when the value of the text field changes.
public void ValueChangeCheck()
{
Debug.Log("Value Changed");
}
}