unity ui not working with new input system code example
Example: unity input system not working
//add this somewhere in your script
//PlayerControls is the Input action script
PlayerControls controls;
private void Awake()
{
controls = new PlayerControls();
}
private void OnEnable()
{
if (usingController)
{
controls.Gameplay.Enable();
}
}
private void OnDisable()
{
if (usingController)
{
controls.Gameplay.Disable();
}
}