veCtor Class in C++ code example

Example 1: vector in c++

vector<int> g1; 
  
    for (int i = 1; i <= 5; i++) 
        g1.push_back(i); 
  
    cout << "Output of begin and end: "; 
    for (auto i = g1.begin(); i != g1.end(); ++i) 
        cout << *i << " "; 
  
    cout << "\nOutput of cbegin and cend: "; 
    for (auto i = g1.cbegin(); i != g1.cend(); ++i) 
        cout << *i << " "; 
  
    cout << "\nOutput of rbegin and rend: "; 
    for (auto ir = g1.rbegin(); ir != g1.rend(); ++ir) 
        cout << *ir << " ";

Example 2: vectors in c++

vector <int> vc;

Example 3: vector in c++ class

#include <iostream>
#include <vector>

class Object
{
	public:
		Object()
		{}
		~Object()
		{}
		void AddInt(int num)
		{
			m_VectorOfInts.push_back(num);
		}
		std::vector<int> GetCopyOfVector()
		{
			return m_VectorOfInts;
		}
		void DisplayVectorContents()
		{
			for( unsigned int i = 0; i < m_VectorOfInts.size(); i++ )
			{
				std::cout << "Element[" << i << "] = " << m_VectorOfInts[i] << std::endl;
			}
			std::cout << std::endl;
		}

	private:
		std::vector<int> m_VectorOfInts;
};

int main()
{
	// Create our class an add a few ints
	Object obj;
	obj.AddInt(32);
	obj.AddInt(56);
	obj.AddInt(21);

	// Display the vector contents so far
	obj.DisplayVectorContents();

	// Creates a copy of the classes container you can only really view whats in 
	// the classes vector container. What ever changes you make here wont effect the class.
	std::vector<int> container1 = obj.GetCopyOfVector();
	// These elements wont be added as it's a copy of the container
	container1.push_back(342);
	container1.push_back(64);
	container1.push_back(123);


	// Display the classes container to see show nothing was added.
	obj.DisplayVectorContents();

	return 0;
}

Example 4: cpp vector structure

#include <vector>

typedef struct test1 {
  int a;
  char b;
} TOTO;

std::vector<TOTO> _v;

_v.push_back((TOTO){10, 'a'});
_v[0].a = 101;

Tags:

Cpp Example