Check if AnimatorSet has finished animation?

You can set an AnimatorListener on fadeinAnimation5. This will give you an onAnimationEnd callback.

fadeinAnimation5.addListener(new AnimatorListener() {

            @Override
            public void onAnimationStart(Animator animation) {
                // ...
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                // ...
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                // ...
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                // ...
            }
        });

Or, as suggested by slott use an AnimatorListenerAdapter

fadeinAnimation5.addListener(new AnimatorListenerAdapter() {

    @Override
    public void onAnimationEnd(Animator animation) {
        // ...
    }
}

You can actually set a listener to the AnimatorSet directly since AnimatorSet inherits from Animator. Here's some code:

import android.animation.Animator;

        AnimatorSet setQuestion = new AnimatorSet();
        setQuestion.playSequentially(fadeinAnimationQ,fadeinAnimation1,fadeinAnimation2,fadeinAnimation3,fadeinAnimation4,fadeinAnimation5);
        setQuestion.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animator) {

            }

            @Override
            public void onAnimationEnd(Animator animator) {
            // !! turn on your onClickListener here !!
            }

            @Override
            public void onAnimationCancel(Animator animator) {

            }

            @Override
            public void onAnimationRepeat(Animator animator) {

            }
        });
        setQuestion.start();

I was having a similar problem and here is how I solved it:

private void crossFadeAnimation(final View fadeInTarget, final View fadeOutTarget, long duration){
    AnimatorSet mAnimationSet = new AnimatorSet();
    ObjectAnimator fadeOut = ObjectAnimator.ofFloat(fadeOutTarget, View.ALPHA,  1f, 0f);
    fadeOut.addListener(new Animator.AnimatorListener() {
        @Override
        public void onAnimationStart(Animator animation) {
        }

        @Override
        public void onAnimationEnd(Animator animation) {
            fadeOutTarget.setVisibility(View.GONE);
        }

        @Override
        public void onAnimationCancel(Animator animation) {
        }

        @Override
        public void onAnimationRepeat(Animator animation) {
        }
    });
    fadeOut.setInterpolator(new LinearInterpolator());

    ObjectAnimator fadeIn = ObjectAnimator.ofFloat(fadeInTarget, View.ALPHA, 0f, 1f);
    fadeIn.addListener(new Animator.AnimatorListener() {
        @Override
        public void onAnimationStart(Animator animation) {
            fadeInTarget.setVisibility(View.VISIBLE);
        }

        @Override
        public void onAnimationEnd(Animator animation) {}

        @Override
        public void onAnimationCancel(Animator animation) {}

        @Override
        public void onAnimationRepeat(Animator animation) {}
    });
    fadeIn.setInterpolator(new LinearInterpolator());
    mAnimationSet.setDuration(duration);
    mAnimationSet.playTogether(fadeOut, fadeIn);
    mAnimationSet.start();
}