check if gameobject is colliding with unity code example
Example 1: unity how to tell when a gameobject is colliding
void OnCollisionEnter(Collision collision){
//Check for a match with the specified name on any GameObject that collides with your GameObject
if (collision.gameObject.name == "MyGameObjectName")
{
//If the GameObject's name matches the one you suggest, output this message in the console
Debug.Log("Do something here");
}
//Check for a match with the specific tag on any GameObject that collides with your GameObject
if (collision.gameObject.tag == "MyGameObjectTag")
{
//If the GameObject has the same tag as specified, output this message in the console
Debug.Log("Do something else here");
}
}
Example 2: unity check if other object is colliding
public void OnCollisionEnter(Collision collision)
{
// Do your stuff here
}
//if your collider is a trigger
public void OnTriggerEnter(Collider other)
{
// Do your stuff here
}