Checking for a null object in C++

Basically, all I'm trying to do is to prevent the program from crashing when some_cpp_function() is called with NULL.

It is not possible to call the function with NULL. One of the purpose of having the reference, it will point to some object always as you have to initialize it when defining it. Do not think reference as a fancy pointer, think of it as an alias name for the object itself. Then this type of confusion will not arise.


A C++ reference is not a pointer nor a Java/C# style reference and cannot be NULL. They behave as if they were an alias to another existing object.

In some cases, if there are bugs in your code, you might get a reference into an already dead or non-existent object, but the best thing you can do is hope that the program dies soon enough to be able to debug what happened and why your program got corrupted.

That is, I have seen code checking for 'null references' doing something like: if ( &reference == 0 ), but the standard is clear that there cannot be null references in a well-formed program. If a reference is bound to a null object the program is ill-formed and should be corrected. If you need optional values, use pointers (or some higher level construct like boost::optional), not references.


A reference can not be NULL. The interface makes you pass a real object into the function.

So there is no need to test for NULL. This is one of the reasons that references were introduced into C++.

Note you can still write a function that takes a pointer. In this situation you still need to test for NULL. If the value is NULL then you return early just like in C. Note: You should not be using exceptions when a pointer is NULL. If a parameter should never be NULL then you create an interface that uses a reference.

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