color in hex swiftui code example
Example 1: swift hex color
var color1 = hexStringToUIColor("#d3d3d3")
func hexStringToUIColor (hex:String) -> UIColor {
var cString:String = hex.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.count) != 6) {
return UIColor.gray
}
var rgbValue:UInt64 = 0
Scanner(string: cString).scanHexInt64(&rgbValue)
return UIColor(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: CGFloat(1.0)
)
}
Example 2: uicolor from hex swift
extension UIColor {
convenience init(hexaString: String, alpha: CGFloat = 1) {
let chars = Array(hexaString.dropFirst())
self.init(red: .init(strtoul(String(chars[0...1]),nil,16))/255,
green: .init(strtoul(String(chars[2...3]),nil,16))/255,
blue: .init(strtoul(String(chars[4...5]),nil,16))/255,
alpha: alpha)}
}
let redColor = UIColor(hexaString: "#FF0000")
let transparentRed = UIColor(hexaString: "#FF0000", alpha: 0.5)