Conditional compile when running in Simulator as opposed to on a device
#if TARGET_IPHONE_SIMULATOR
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
#else
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera];
#endif
Update: (Deprecated/Obsolete) This only worked for a few years, and does not work any more. (10+ years later)
For the record, here's another method which Apple uses in some of their official Sample Code:
#if TARGET_CPU_ARM
// Only executes on an iPhone or iPod touch device
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera];
#else
// Only executes on the Simulator
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
#endif