Converting map to struct
The simplest way would be to use https://github.com/mitchellh/mapstructure
import "github.com/mitchellh/mapstructure"
mapstructure.Decode(myData, &result)
If you want to do it yourself, you could do something like this:
http://play.golang.org/p/tN8mxT_V9h
func SetField(obj interface{}, name string, value interface{}) error {
structValue := reflect.ValueOf(obj).Elem()
structFieldValue := structValue.FieldByName(name)
if !structFieldValue.IsValid() {
return fmt.Errorf("No such field: %s in obj", name)
}
if !structFieldValue.CanSet() {
return fmt.Errorf("Cannot set %s field value", name)
}
structFieldType := structFieldValue.Type()
val := reflect.ValueOf(value)
if structFieldType != val.Type() {
return errors.New("Provided value type didn't match obj field type")
}
structFieldValue.Set(val)
return nil
}
type MyStruct struct {
Name string
Age int64
}
func (s *MyStruct) FillStruct(m map[string]interface{}) error {
for k, v := range m {
err := SetField(s, k, v)
if err != nil {
return err
}
}
return nil
}
func main() {
myData := make(map[string]interface{})
myData["Name"] = "Tony"
myData["Age"] = int64(23)
result := &MyStruct{}
err := result.FillStruct(myData)
if err != nil {
fmt.Println(err)
}
fmt.Println(result)
}
Hashicorp's https://github.com/mitchellh/mapstructure library does this out of the box:
import "github.com/mitchellh/mapstructure"
mapstructure.Decode(myData, &result)
The second result
parameter has to be an address of the struct.