Couldn't load shared library 'gdx' for target
The problem I had was that for some reason libgdx.so
was not copied to any of the armeabi
, armeabi-v7a
or x86
folders in the android project's lib
folder.
Copying these over from the libgdx distribution worked for me.
My problem was that I was trying to make my GDX app within a shared library (aka, not the thing that gets compiled into an APK), but hadn't finished setting up all the GDX-including stuff in my lib.
So I had:
MyProject
-->MyMainApp
-->-->build.gradle <-- no updates required, doesn't do anything with GDX
-->MySharedLibraryWhereMyGameEngineIs
-->-->build.gradle <-- this is where the problem was
In the shared lib's build.gradle, I hadn't included the sourceSets
parameter.
Adding it fixed my problem. GDX now starts up successfully.
apply plugin: 'com.android.library'
android {
... config stuff ...
sourceSets { // this wasn't here before
main { // this wasn't here before
jniLibs.srcDirs = ['libs'] // this wasn't here before
} // this wasn't here before
instrumentTest.setRoot('tests')// this wasn't here before
}
... a bunch of other config stuff ...
}