create new gameobject unity code example

Example 1: unity instantiate

// You can use the 'Instantiate()' function to clone a GameObject
clone = Instantiate(original);

// You can also set the position, rotation and parent
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);

Example 2: unity create gameobject

// Use 'new GameObject' to create a new GameObject in the current scene
SpawnedObject = new GameObject("Created GameObject");

Example 3: create gameobject unity

using UnityEngine;
public class InstantiationExample : MonoBehaviour 
{
    // Reference to the Prefab. Drag a Prefab into this field in the Inspector.
    public GameObject myPrefab;

    // This script will simply instantiate the Prefab when the game starts.
    void Start()
    {
        // Instantiate at position (0, 0, 0) and zero rotation.
        Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
    }
}

Example 4: unity create empty gameobject in code

objToSpawn = new GameObject("Cool GameObject made from Code");

Example 5: create new gameobject unity

// Create GameObject with the name "name".
GameObject newLocation = new GameObject("name");