assign global variable from within funtion unity code example
Example: unity global variable
// When I want a really global variable what I do is to make a
// static class to store this variables, like this:
public static class GlobalVariables{
public static float pathLength;
}
// This way every single script in my game could access this
// variable just writing:
GlobalVariables.pathLength = 1.0f;
GlobalVariables.pathLength += SegmentLength;