check if game is unfocused xna code example
Example: how to check if the game window is active in monogame
if (IsActive)
{
// The game window is active (or focused).
}
else
{
// The game window is not active.
}
if (IsActive)
{
// The game window is active (or focused).
}
else
{
// The game window is not active.
}