find Object unity code example
Example 1: how to find gameobjects in unity
using UnityEngine;
using System.Collections;
// This returns the GameObject named Hand in one of the Scenes.
public class ExampleClass : MonoBehaviour
{
public GameObject hand;
void Example()
{
// This returns the GameObject named Hand.
hand = GameObject.Find("Hand");
// This returns the GameObject named Hand.
// Hand must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Hand");
// This returns the GameObject named Hand,
// which is a child of Arm > Monster.
// Monster must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Monster/Arm/Hand");
// This returns the GameObject named Hand,
// which is a child of Arm > Monster.
hand = GameObject.Find("Monster/Arm/Hand");
}
}
Example 2: freeze object unity
public Rigidbody2D rb;
void Start()
{
//Freeze Rotation on X Axis
rb.constraints = RigidbodyConstraints2D.FreezeRotationX;
//Freeze Rotation on Y Axis
rb.constraints = RigidbodyConstraints2D.FreezeRotationY;
//Freeze Rotation on Z Axis
rb.constraints = RigidbodyConstraints2D.FreezeRotationZ;
//Freeze Position on X Axis
rb.constraints = RigidbodyConstraints2D.FreezePositionX;
//Freeze Position on Y Axis
rb.constraints = RigidbodyConstraints2D.FreezePositionY;
//Freeze Position on Z Axis
rb.constraints = RigidbodyConstraints2D.FreezePositionZ;
//Freeze All Axis (Rotation & Position)
rb.constraints = RigidbodyConstraints2D.FreezeAll;
//UnFreeze All Axis (Rotation & Position)
rb.constraints = RigidbodyConstraints2D.None;
}
Example 3: unity find gameobject
ExampleObject = GameObject.Find("Hand");
Example 4: unity find object by name
using UnityEngine;
using System.Collections;// This returns the GameObject named Hand in one of the Scenes.public class ExampleClass : MonoBehaviour
{
public GameObject hand; void Example()
{
// This returns the GameObject named Hand.
hand = GameObject.Find("Hand"); // This returns the GameObject named Hand.
// Hand must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Hand"); // This returns the GameObject named Hand,
// which is a child of Arm > Monster.
// Monster must not have a parent in the Hierarchy view.
hand = GameObject.Find("/Monster/Arm/Hand"); // This returns the GameObject named Hand,
// which is a child of Arm > Monster.
hand = GameObject.Find("Monster/Arm/Hand");
}
}
Example 5: unity gameobject.find
GameObject obj = GameObject.Find("/Parent/Child/ChildOfChild");
Example 6: what does gameobject.find return
//It returns null/void