get horizontal input unity code example
Example 1: get axis mouse unity
using UnityEngine;
using System.Collections;
// Performs a mouse look.
public class ExampleClass : MonoBehaviour
{
float horizontalSpeed = 2.0f;
float verticalSpeed = 2.0f;
void Update()
{
// Get the mouse delta. This is not in the range -1...1
float h = horizontalSpeed * Input.GetAxis("Mouse X");
float v = verticalSpeed * Input.GetAxis("Mouse Y");
transform.Rotate(v, h, 0);
}
}
Example 2: unity input get axis
float movement = Input.GetAxis("Horizontal") * speed;