get text mesh pro test component code example

Example 1: how to edit text mesh pro text

using UnityEngine;
using System.Collections;
using TMPro;

public class ExampleClass : MonoBehaviour
{
	public TextMeshProUGUI textDisplay;
    
    void Example()
    {
        textDisplay.text = "Example Text"      
    }
}

Example 2: how to change textMesh Pro unity

// If you are trying to chnage the text on a TextMeshPro:
  
public TextMeshPro TextMeshProObject;
//you shouldnt need to get component the editor should take care of this for you when 
//you drop it since you have the object set to TextMeshPro and not just GameObject
TextMeshProObject = GetComponent<TextMeshPro>();
TextMeshProObject.text = "Hello";

// If you are trying to change the text from a gameobject:
TextMeshProUGUI TextMeshProLable = YourGameObject.GetComponent<TextMeshProUGUI>();
TextMeshProLable.text = "Your Text"