How does rotation work in unity code example
Example 1: unity how to change rotation
transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees
Example 2: how to get rotation of object in unity c#
float angleX = myTransformGO.rotation.eulerAngles.x;
float angleY = myTransformGO.rotation.eulerAngles.y;
float angleZ = myTransformGO.rotation.eulerAngles.z;