how to add force to up in unity c# code example
Example 1: unity how to add force
public Rigidbody rb;
if(Input.GetKey(KeyCode.W))
{
rb.AddForce(100, 0, 0);
}
Example 2: how to make rb.addforce 2d
public Rigidbody rb; //make reference in Unity Inspector
public float SpeedX = 0.1f;
public float SpeedY = 0.5f;
rb.AddForce(new Vector2(SpeedX, SpeedY));