how to add force using a rigidbody code example
Example 1: how to make rb.addforce 2d
public Rigidbody rb; //make reference in Unity Inspector
public float SpeedX = 0.1f;
public float SpeedY = 0.5f;
rb.AddForce(new Vector2(SpeedX, SpeedY));
Example 2: rb.addforce 3d c#
rb.AddForce(0, 0, 5 * time.deltaTime);
// time.deltaTime is optional