how to add hands from vrtk to a scene unity code example
Example 1: how to detect crrent scene godot
get_tree().get_current_scene().get_name()
Example 2: hot to move pobject unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
// Move the object forward along its z axis 1 unit/second.
transform.Translate(Vector3.forward * Time.deltaTime);
// Move the object upward in world space 1 unit/second.
transform.Translate(Vector3.up * Time.deltaTime, Space.World);
}
}