how to apply impulse force rigidbody 2d code example
Example: how to make rb.addforce 2d
public Rigidbody rb; //make reference in Unity Inspector
public float SpeedX = 0.1f;
public float SpeedY = 0.5f;
rb.AddForce(new Vector2(SpeedX, SpeedY));
public Rigidbody rb; //make reference in Unity Inspector
public float SpeedX = 0.1f;
public float SpeedY = 0.5f;
rb.AddForce(new Vector2(SpeedX, SpeedY));