how to create objects in unity from scripts code example
Example 1: Unity C# instantiate prefab
Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
Example 2: unity create gameobject from prefab in script
using UnityEngine;
public class example : MonoBehaviour
{
public GameObject prefab;
// Start is called before the first frame update
void Start()
{
Instantiate(prefab, new Vector3(0, 0, 0), Quaternion.identity);
}
}