how to destroy an object on collision in unity code example
Example: how to destroy a gameobject after some hits in unity 3d
void OnCollisionEnter(Collision YourGameobjectasAVarable) { if(YourGameobjectasAVarable.collider.tag == "YourGameObject'sTag") { //Whatever you want to happen, in your case you want it to be destroyed Destroy(//Your game object//*) }