how to detect a key press in unity code example
Example 1: unity check if key pressed
if (Input.GetKeyDown(KeyCode.KEY))
Example 2: if get key down unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
Example 3: unity key detection
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
Example 4: press key run code unity c#
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}
Example 5: unity key pressed
using UnityEngine;
public class Egsample_script : MonoBehaviour
{
[SerializeField] KeyCode your_key;
void Update()
{
if (Input.GetKey(your_key))
{
print("your selekted key was pressed");
}
}
}