how to disable a script in unity code example
Example 1: unity deactive code from code
public MonoBehaviour script;
void Start()
{
script.enabled = false;
}
Example 2: how to deactivate objects through scripts in unity
public GameObject Name = GameObject.Find("Name");
Name.enabled = true;
Example 3: disable script in unity
GameObject.Find("Cube").GetComponent<MoveObject>().enabled = false;
Example 4: how to turn off scrips in unity
this.enabled = false;