how to get keyboard input in c# unity code example
Example 1: how to get key input in unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKey("up"))
{
print("up arrow key is held down");
}
if (Input.GetKey("down"))
{
print("down arrow key is held down");
}
}
}
Example 2: how to get keyboard input in unity
//https://docs.unity3d.com/ScriptReference/KeyCode.html - ALL KEYCODES