how to get permission from device unity c# code example
Example: arkit permissions unity android
using UnityEngine;
#if PLATFORM_ANDROID
using UnityEngine.Android;
#endif
public class MicrophoneTest : MonoBehaviour
{
GameObject dialog = null;
void Start ()
{
#if PLATFORM_ANDROID
if (!Permission.HasUserAuthorizedPermission(Permission.Microphone))
{
Permission.RequestUserPermission(Permission.Microphone);
dialog = new GameObject();
}
#endif
}
void OnGUI ()
{
#if PLATFORM_ANDROID
if (!Permission.HasUserAuthorizedPermission(Permission.Microphone))
{
dialog.AddComponent<PermissionsRationaleDialog>();
return;
}
else if (dialog != null)
{
Destroy(dialog);
}
#endif
}
}