how to make an object oinlylookat on one axis code example
Example 1: look rotation only on y axis in unity
var dir = PlayerMovement.playerTransform.position - transform.position;
Quaternion LookAtRotation = Quaternion.LookRotation(dir);
Quaternion LookAtRotationOnly_Y = Quaternion.Euler(transform.rotation.eulerAngles.x, LookAtRotation.eulerAngles.y, transform.rotation.eulerAngles.z);
transform.rotation = LookAtRotationOnly_Y;
Example 2: look rotation only on y axis in unity
Vector3 relativePos = target.position - transform.position; Quaternion LookAtRotation = Quaternion.LookRotation( relativePos ); Quaternion LookAtRotationOnly_Y = Quaternion.Euler(transform.rotation.eulerAngles.x, LookAtRotation.eulerAngles.y, transform.rotation.eulerAngles.z); transform.rotation = LookAtRotationOnly_Y;