how to make something wait in unity code example
Example 1: how to make a method wait in unity
public float timeLeft = 30.0f
void Update()
{
timeLeft -= Time.deltaTime;
if (timeLeft < 0)
{
}
}
Example 2: how to make a line of code wait unity
Start()
{
StartCoroutine(Example());
}
Example()
{
Debug.Log("Hello");
yield return new WaitForSeconds(3);
Debug.Log("Goodbye");
}
Example 3: wait time in unity
using System.Collections;
private void Start()
{
StartCoroutine(Wait());
}
IEnumerator Wait()
{
yield return new WaitForSeconds();
}