how to make sure you cant hold a key c# unity code example
Example: How to hold key down unity
// If Key Is Held Down
Input.GetKey("Key")
// If Key Is Held Down With if Statement
if (Input.GetKey("Key"))
{
// Whatever is in this will get called when "Key" is held down
}
// Example
if (Input.GetKey("left shift"))
{
RunBool = true;
WalkBool = false;
}