how to move a gameobject in unity code example
Example 1: how to move a gameobject
public static int movespeed = 3;
public Vector3 userDirection = Vector3.down;
void Update()
{
transform.Translate(userDirection * movespeed * Time.deltaTime);
}
Example 2: how to make an object move in unity
Vector3 input = new Vector3 (Input.GetAxis("Horizontal"), 0 , Input.GetAxis("Vertical");
Vector3 dir = input.normalized;
Vecotr3 vel = dir * speed * Time.deltaTime;
transform.Translate(vel);
Example 3: moving an object in unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
transform.Translate(Vector3.forward * Time.deltaTime);
transform.Translate(Vector3.up * Time.deltaTime, Space.World);
}
}
Example 4: how to move an object in unity using c#
using UnityEngine; using System.Collections; public class NewBehaviourScript: MonoBehaviour { void Start (){ Transform.Position.X = 2; Debug.Log("Test"); } }
Example 5: unity how to move an object
float x = 10f;
float y = 10f;
float z = 10f;
Vector3 position = new Vector3(x, y, z);
transform.position = position;