how to play audio on collision unity code example
Example 1: how to play sound on collision unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ImpactTrigger : MonoBehaviour
{
AudioSource source;
void Start()
{
source = GetComponent<AudioSource>();
}
private void OnCollisionEnter(Collision collision)
{
source.Play();
}
}
Example 2: play sound on collision unity c#
void Start ()
{
saw = GameObject.FindObjectOfType<AudioSource>();
}
void Update ()
{
}
void OnCollisionEnter(Collision col)
{
if(col.gameObject)
{
saw.Play();
Debug.Log("Nurrrr");
}
}