how to rotate object based on another pivot unity code example
Example: unity rotate around pivot c#
public Transform customPivot;
void Update()
{
transform.RotateAround(customPivot.position, Vector3.up, 20 * Time.deltaTime);
}
public Transform customPivot;
void Update()
{
transform.RotateAround(customPivot.position, Vector3.up, 20 * Time.deltaTime);
}