how to round a vector unity code example
Example 1: unity round vector 3 to nearest integer
//Converts a Vector3 to a Vector3Int by doing a Round to each value.
Vector3Int.RoundToInt(Vector3)
Example 2: round vector3 unity
static class ExtensionMethods { /// <summary> /// Rounds Vector3. /// </summary> /// <param name="vector3"></param> /// <param name="decimalPlaces"></param> /// <returns></returns> public static Vector3 Round(this Vector3 vector3, int decimalPlaces = 2) { float multiplier = 1; for (int i = 0; i < decimalPlaces; i++) { multiplier *= 10f; } return new Vector3( Mathf.Round(vector3.x * multiplier) / multiplier, Mathf.Round(vector3.y * multiplier) / multiplier, Mathf.Round(vector3.z * multiplier) / multiplier); } }