how to use buttons in unity code example
Example 1: how to code button click unity
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class ClickExample : MonoBehaviour {
public Button yourButton;
void Start () {
Button btn = yourButton.GetComponent<Button>();
btn.onClick.AddListener(TaskOnClick);
}
void TaskOnClick(){
Debug.Log ("You have clicked the button!");
}
}
Example 2: how to declare an button in unity
using UnityEngine.UI;
public class PlayerDash : MonoBehaviour
{
public Button your_button;