how to use gameobject as transform unity code example
Example 1: how to set a transform equal to something unity
public Transform tr; //make ref. in inspector window
tr.position = new Vector2(x, y);
Example 2: how to reference a transform unity
//how to reference the position of a gameObject in unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
private Transform player;
private void Start()
{
player = GameObject.Find("Player").transform;
}
}