how to use instantiate in unity code example
Example 1: unity instantiate
clone = Instantiate(original);
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);
Example 2: unity instantiate an object
using System.Collections;public class ExampleClass : MonoBehaviour
{
public Transform prefab;
void Start()
{
for (int i = 0; i < 10; i++)
{
Instantiate(prefab, new Vector3(i * 2.0F, 0, 0), Quaternion.identity);
}
}
}
Example 3: instantiate object unity
public static Object Instantiate(Object original);
public static Object Instantiate(Object original, Transform parent);
public static Object Instantiate(Object original, Transform parent, bool instantiateInWorldSpace);
public static Object Instantiate(Object original, Vector3 position, Quaternion rotation);
public static Object Instantiate(Object original, Vector3 position, Quaternion rotation, Transform parent);