if 1 case is satisfied then will nother switch case will execute c# code example

Example 1: c# switch case

using System;
namespace DecisionMaking 
{
   class Program 
   {
      static void Main(string[] args) 
      {
         /* local variable definition */
         char grade = 'B';
         
         switch (grade) 
         {
            case 'A':
               Console.WriteLine("Excellent!");
               break;
            case 'B':
            case 'C':
               Console.WriteLine("Well done");
               break;
            case 'D':
               Console.WriteLine("You passed");
               break;
            case 'F':
               Console.WriteLine("Better try again");
               break;
               default:
            Console.WriteLine("Invalid grade");
               break;
         }
         Console.WriteLine("Your grade is  {0}", grade);
         Console.ReadLine();
      }
   }
}
                       =======OUTPUT========
	Well done
	Your grade is B

Example 2: c# switch

using System;

namespace SwitchStatement
{
  class Program
  {
    static void Main(string[] args)
    {
      Console.WriteLine("Please write a movie genre.");
      string genre = Console.ReadLine();
      switch (genre)
      {
        case "Drama":
        Console.WriteLine("Citizen Kane");
        break;
        case "Comedy":
        Console.WriteLine("Duck Soup");
        break;
        case "Adventure":
        Console.WriteLine("King Kong");
        break;
        case "Horror":
        Console.WriteLine("Psycho");
        break;
        case "Science Fiction":
        Console.WriteLine("2001: A Space Odyssey");
        break;
        default:
        Console.WriteLine("No movie found.");
        break;
      }
    }
  }
}