if (input.getkeydown(keycode.space)) code example
Example 1: if get key down unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
Example 2: press key run code unity c#
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}