inisiate gameobject unity code example
Example 1: Unity C# instantiate prefab
Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
Example 2: unity instantiate
clone = Instantiate(original);
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);
Example 3: c# instantiate
using System.Collections;public class ExampleClass : MonoBehaviour
{
public Transform prefab;
void Start()
{
for (int i = 0; i < 10; i++)
{
Instantiate(prefab, new Vector3(i * 2.0F, 0, 0), Quaternion.identity);
}
}
}
Example 4: unity instantiate vector3
using UnityEngine;
{
{
if (Input.GetButtonDown("Fire1"))
{
Rigidbody clone;
clone = Instantiate(projectile, transform.position, transform.rotation);
clone.velocity = transform.TransformDirection(Vector3.forward * 10);
}
}
}